Thanks for the link, Morten!
Really useful info.

I swear I'll quit Soft if something comes along that balances ease of use
with functionality in a better way...

...it just hasn't.

On Wed, Oct 5, 2016 at 11:16 AM, Martin <[email protected]> wrote:

> We are using Softimage and Maya in our projects (PS4 game), and coding
> like crazy in Maya (although still writing for Softimage too).
>
> For modeling I'm still using Softimage as much as I can, it is way faster.
>
> Martin
> Sent from my iPhone
>
> On 6 Oct 2016, at 2:06, Jordi Bares <[email protected]> wrote:
>
> Still around on the list but pretty much 100% of my time on Houdini now
> except occasional projects.
>
> Jb
>
>
> On 5 Oct 2016, at 17:58, Tim Borgmann <[email protected]> wrote:
>
> Same here. Still using SI for most of my work.
>
> send from mobil
>
> Am 05.10.2016 um 11:38 schrieb Oliver Weingarten <[email protected]>:
>
> Still Softimage|XSI for most of the work I do, learning Houdini in
> parallel..both in combo with Redshift.
>
> As AD keeps on "making better software faster"(Marc Stevens in March 2014)
> without giving a proper replacement for XSI, Houdini seems one of a very
> few applications to make progress and evolve with.
>
> Am 05.10.2016 um 11:22 schrieb Jean-Louis:
>
> Softimage is still our primary tool, and probably for at least the next
> couple of years (together with Redshift and Arnold, of course).
>
> JL
>
>
>
> Jean-Louis Billard
> -----------------------------------------
> *Digital Golem*
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> UK: +44 (0) 7973 660 119
> [email protected]
> http://www.digitalgolem.com/
> 53 Rue Gustave Huberti
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>
> On 4 Oct 2016, at 12:00, Simon Reeves <[email protected]> wrote:
>
> I'd unsubscribe but I'm afraid of being one of those who sends an email to
> everyone that just says 'unsubscribe'.
>
> Otherwise... Full steam ahead Houdini! It's great. Any uncertainty after
> the demise of xsi is behind me.
>
> Add to that, Maya's only function as an 'easier' app that everyone uses,
> has hopefully improved greatly (as in, satisfactorily) with the  XSI style
> render layers in 2017.
>
> On Tue, 4 Oct 2016, 10:39 patrick nethercoat, <[email protected]>
> wrote:
>
>> still hanging on.
>>
>> On 4 October 2016 at 10:28, Morten Bartholdy <[email protected]> wrote:
>>
>> Pong from Copenhagen, Denmark :)
>>
>>
>> > Den 4. oktober 2016 klokken 09:42 skrev Thomas Volkmann <
>> [email protected]>:
>> >
>> >
>> > ....anybody out there?------
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> --
> Simon Reeves
> London, UK
> *[email protected] <[email protected]>*
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