Hi All,
There's the obvious visual similarities between ICE and Houdinis networks,
but in terms of particles, how similar are they? For instance if I start
with one of the built in Fireworks operators in Houdini, why are there two
nodes created, the AutoDOPNetwork and FireworksParticles?
Is there a comparison between using particles in ICE and Houdini anywhere?

Thanks
Chris


On 10 October 2016 at 13:38, Chris Marshall <[email protected]>
wrote:

> I can imagine that!
>
> Maybe the Houdini help file could have an 'Acronym's for Morons' page?
>
> cheers
>
>
>
>
> On 10 October 2016 at 13:22, Jordi Bares <[email protected]> wrote:
>
>> One more thing… it is really true that the acronyms don’t help but when
>> you try to explain things to others it is very helpful these are so short
>> although I must confess if you do it on the tube you will look like a moron.
>> jb
>>
>> On 10 Oct 2016, at 13:20, Jordi Bares <[email protected]> wrote:
>>
>> A few hints
>>
>> On 10 Oct 2016, at 12:58, Chris Marshall <[email protected]>
>> wrote:
>>
>> OK So I'm getting somewhere, slowly, which is positive.
>> The acronyms aren't helping
>>
>>
>>
>>
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>
>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
> www.dot3d.com
>
>
>


-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com
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