I think it's definately possible using the dx9 viewport. I seem to recall
someone doing it for 3ds max
On 29 Oct 2016 08:13, "Pierre Schiller" <[email protected]>
wrote:

> Hello. I just visited this video on youtube:
> https://youtu.be/Y7VZHjcdr6o
>
> and I was wondering if there was any way to setup a "tricked" PBR for
> viewport viewing using RT shading?
> How possible could it be?
> Thanks.
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
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