I think it's definately possible using the dx9 viewport. I seem to recall someone doing it for 3ds max On 29 Oct 2016 08:13, "Pierre Schiller" <[email protected]> wrote:
> Hello. I just visited this video on youtube: > https://youtu.be/Y7VZHjcdr6o > > and I was wondering if there was any way to setup a "tricked" PBR for > viewport viewing using RT shading? > How possible could it be? > Thanks. > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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