I've been experimenting with full body avateering, combining the vive
and kinect.
Problem is the kinect interferes with the vive motion controllers, so
It's only the hmd and your body.
When it works, its mind-blowing, but getting it to line up properly is
proving to be a pain.
I don’t have enough free time to get into this properly, but at least my
paying work involves pre-rendered vr, so its still in the same realm.
(not to hijack or plug on your post, but this is the last thing I've
worked on:)
https://www.facebook.com/mercedesbenzsouthafrica/videos/vb.107442115967408/1344408398937434/?type=2&theater
Have you guys looked into the wireless vive option and the new
lighthouse trackers?
http://uploadvr.com/htc-vive-wireless-kit/
http://www.roadtovr.com/valve-third-party-lighthouse-api-steamvr-tracking-htc-vive-dev-kit-license-royalty/
I reckon one can make your own neuron suit with the vive trackers,
keeping everything in the vive environment.
This should give you a performance boost, and simplify things.
Anyways its super exiting to see you guys working on this stuff!
Keep it up and keep us in the loop!
G
On 2016/12/21 10:06 PM, Adam Sale wrote:
That is very impressive. I see you have connections for full body
MOCap, but didn`t see legs or body presence in the video. I did see
arms and hands later in the video. Is there a reason, the full body
avatar is absent. Still a work in progress I imagine.
Very cool though. I am trying the same thing at the moment, though
with XSens, and Vive / Oculus. Tethering is a pain..
On Wed, Dec 21, 2016 at 7:05 AM, Gerbrand Nel <[email protected]
<mailto:[email protected]>> wrote:
most impressive!!!
On 2016/12/21 4:23 PM, Enter Reality wrote:
Hi guys,
Sorry for a bit of OT on the list, I just wanted to share what
I've been working on during the last couple of months.
In short, the setup I created allow for a 100% wireless solution
for VR visualization and interactivity very different from what
Oculus Rift and HTC Vive offers right now.
The entire setup has been created in order to be used in working
environments ( ArchViz, Job training, Interactive movies,
simulations, workplace security and so on... )
Enjoy!
Wireless VR 2.0 <https://www.youtube.com/watch?v=uYVKaVfAkP0>
Cheers
Nicolas
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