Or you could just clear the Render Stats > Double Sided check box. On Mon, Jan 16, 2017 at 9:15 AM, Ognjen Vukovic <ognj...@gmail.com> wrote:
> Ok, i figured it out, if you set the user option to sidedness and value to > 144 it sets all ray types to off, and 145 just the camera is on. > > Sorry for the noise. > > On Mon, Jan 16, 2017 at 3:03 PM, Ognjen Vukovic <ognj...@gmail.com> wrote: > >> Quick one for the brains on here. >> >> Anyone know if mtoa has the sidedness parametar like in sitoa? I see you >> can call the sidedness as a user option on a mesh but i cant figure out the >> byte value to have just camera rays on and all secondary rays off, or if >> its even possible.... >> >> >> Cheers, >> Ogi. >> >> https://support.solidangle.com/display/AFMUG/User+Options? >> preview=/1081437/19399291/image2014-5-20%2013%3A30%3A42.png >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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