Is there a way to include UV in copies that is generated by ICE node Create
Copies from Polygon Mesh

i tried both stock one, and Create Copies from Polygon Mesh v2

i also tried to make some empty texture projection on empty polygon mesh on
witch i apply ice with that compound, but i didn't get any kind of UVs on
it.

so far i only know to get it from pointcloud to emit instances, but that is
not solution for scene i currently working on

thanks in advance,
Mladen
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