Is there a way to include UV in copies that is generated by ICE node Create Copies from Polygon Mesh
i tried both stock one, and Create Copies from Polygon Mesh v2 i also tried to make some empty texture projection on empty polygon mesh on witch i apply ice with that compound, but i didn't get any kind of UVs on it. so far i only know to get it from pointcloud to emit instances, but that is not solution for scene i currently working on thanks in advance, Mladen
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