ok got it :) i was need to go to material and manually set the texture projection on that source texture for ICE model. i thought it didn't copy UV cause it's still empty on texture editor, and it doesn't shown in cluster of object, but it show it now in redner
On Thu, Jan 26, 2017 at 9:32 AM, Mladen Kevic <[email protected]> wrote: > hmmm, that's why i posted here :) > > what i did wrong, it's not working for me > > https://dl.dropboxusercontent.com/u/1704336/2017-01-26_093102.jpg > > > > On Wed, Jan 25, 2017 at 8:18 PM, Toonafish <[email protected]> wrote: > >> Strange, maybe I misunderstood, but it seems to work fine here : >> https://www.dropbox.com/s/yehsmf2ajzxezcf/CopiesFromMesh.jpg?dl=0 >> >> >> -Ronald >> >> >> On 1/25/2017 11:51, Mladen Kevic wrote: >> >> Is there a way to include UV in copies that is generated by ICE >> node Create Copies from Polygon Mesh >> >> i tried both stock one, and Create Copies from Polygon Mesh v2 >> >> i also tried to make some empty texture projection on empty polygon mesh >> on witch i apply ice with that compound, but i didn't get any kind of UVs >> on it. >> >> so far i only know to get it from pointcloud to emit instances, but that >> is not solution for scene i currently working on >> >> thanks in advance, >> Mladen >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] with >> "unsubscribe" in the subject, and reply to confirm. >> >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > >
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