http://answers.unity3d.com/questions/170550/softimage-to-unity.html I used this back in the day I think it's been a long time since I used xsi-> unity I think I was using an older FBX export at the time as well. maybe you can test out different ones
On Tue, Feb 14, 2017 at 10:54 PM, David Gallagher Softimage < [email protected]> wrote: > > Is anyone here familiar with Unity? I'm trying to export a rig and an > animation to unity. > I've made a rig with all the bind joints in a separate heirarchy, all > parent constrained to the rig parts. I exported that and it seems ok. > > Then I tried to plot the animations, Plot>All Transformations like this. > > It created a 2.5 MB file so it may have the info but I don't think it's > importing it correctly. Instead of a single animation file, it is getting a > list of objects -possibly. Dragging it onto the character doesn't seem to > be working like the few tutorials I've done. > > Any help welcome. > Thanks, > Dave G > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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