As far as I know inside the pointvop  context you can't do it, but you have
the attribpromote nodes, that let you promote point attributes to detail
for example and get the maximum value or minimum or whatever you need. You
save it to another attribute which you can then access on the pointvop
context.

On Mon, Mar 6, 2017 at 2:23 PM, Fabricio Chamon <[email protected]> wrote:

> Hi, I'm slowly getting into houdini and this is my first attempt to port a
> really simple ridged fractal deformer made in ICE to houdini (using
> pointvop).
>
> Question #1: are there any equivalents to ICE "get ... in set"? or or do I
> have to iterate and store values for later comparision? In other words:
> what is the best or recommended workflow to compare single point data with
>
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