Just a thought with regards to the creation of the ‘up vector’ via the Point 
SOP. This has been deprecated in H16 and in its place you would use the 
Attribute Expression SOP (you can still call it on the tab menu via Point…) as 
this is multithreaded. The workflows a little different but just a simple.

 



 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Olivier Jeannel
Sent: 09 March 2017 13:40
To: [email protected]
Subject: Houdini tutorial | Building the orientation matrix for local rotation

 

I made a little tutorial on how to get local rotation when working in houdini.

https://vimeo.com/207626604

 

Build an orientation matrix

Rotate using the orient attribute before the copy sop

Rotate objects after the copy sop.

 

And it's all VOP !

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