Just a thought with regards to the creation of the ‘up vector’ via the Point SOP. This has been deprecated in H16 and in its place you would use the Attribute Expression SOP (you can still call it on the tab menu via Point…) as this is multithreaded. The workflows a little different but just a simple.
From: [email protected] [mailto:[email protected]] On Behalf Of Olivier Jeannel Sent: 09 March 2017 13:40 To: [email protected] Subject: Houdini tutorial | Building the orientation matrix for local rotation I made a little tutorial on how to get local rotation when working in houdini. https://vimeo.com/207626604 Build an orientation matrix Rotate using the orient attribute before the copy sop Rotate objects after the copy sop. And it's all VOP !
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