Generally speaking, mental ray is fairly finicky about versioning and 
compatibility.  Usually shaders need to be re-compiled for each version of 
mental ray, and only on rare occasion does an older compiled shader work on 
a newer version of the renderer because of all the subtle changes to the 
code.

Taking a .dll from a newer version of mental ray (Maya) and trying to use it 
in an older version (Softimage) is not likely to work.  Just after Softimage 
was EOL'd, mental ray went through some significant core changes to greatly 
improve performance.  I doubt what you're asking will work.

Matt





Date: Sun, 19 Mar 2017 15:55:24 -0500
From: Pierre Schiller <[email protected]>
Subject: Question about the latest release of MentalRay for Maya
To: "Official Softimage Users Mailing List.

Hello, I?ve got a naive question about MR for Maya:
Can Softimage read those .dll and work with them? Like, point softimage to
a specific
folder in preferences and will it pick up the Mental Ray code to use as
renderer?
Thanks.

-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012> 


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