Thanks Matt for your reply. "asking naively", as I wrote. :D No probs.
On Mon, Mar 20, 2017 at 11:24 AM, Matt Lind <[email protected]> wrote: > Generally speaking, mental ray is fairly finicky about versioning and > compatibility. Usually shaders need to be re-compiled for each version of > mental ray, and only on rare occasion does an older compiled shader work on > a newer version of the renderer because of all the subtle changes to the > code. > > Taking a .dll from a newer version of mental ray (Maya) and trying to use > it > in an older version (Softimage) is not likely to work. Just after > Softimage > was EOL'd, mental ray went through some significant core changes to greatly > improve performance. I doubt what you're asking will work. > > Matt > > > > > > Date: Sun, 19 Mar 2017 15:55:24 -0500 > From: Pierre Schiller <[email protected]> > Subject: Question about the latest release of MentalRay for Maya > To: "Official Softimage Users Mailing List. > > Hello, I?ve got a naive question about MR for Maya: > Can Softimage read those .dll and work with them? Like, point softimage to > a specific > folder in preferences and will it pick up the Mental Ray code to use as > renderer? > Thanks. > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>
------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

