I have a complex object which I am unwrapping, so I have several UV sets for different purposes.
I have created polygon clusters for selecting specific areas for the unwrapping proces, but when I select these polygons using the cluster, the texture editor switches to the first UV set in which I don't want to unwrap. If I switch to the UV set I am unwrapping the selected polygons don't show as selected in the Texture Editor? I recall this worked differently in Soft 2013 SP1. Anybody knows what is going on and how to get my polygon selection working in the right UV set? Thanks. Morten ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

