Thanks for showing this - I was apparently doing things wrong, selecting 
components from the cluster, and that would unselect my sample points when 
switching to other than the first UV set.

I am pretty sure this was different in 2013, but hey at least it works :)

MB





> Den 1. juni 2017 klokken 10:11 skrev Orlando Esponda 
> <[email protected]>:
> 
> 
> Hi Morten,
> 
> It's working fine here. There's a glitch when you select the cluster
> components (it jumps to the first UV set) but after that first jump
> everything works as expected.
> 
> https://www.screencast.com/t/18TjzRIbF
> 
> On Wed, May 31, 2017 at 8:49 AM, Morten Bartholdy <[email protected]>
> wrote:
> 
> > I have a complex object which I am unwrapping, so I have several UV sets
> > for different purposes.
> >
> > I have created polygon clusters for selecting specific areas for the
> > unwrapping proces, but when I select these polygons using the cluster, the
> > texture editor switches to the first UV set in which I don't want to
> > unwrap. If I switch to the UV set I am unwrapping the selected polygons
> > don't show as selected in the Texture Editor? I recall this worked
> > differently in Soft 2013 SP1.
> >
> > Anybody knows what is going on and how to get my polygon selection working
> > in the right UV set?
> >
> > Thanks.
> >
> > Morten
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