Thanks for showing this - I was apparently doing things wrong, selecting components from the cluster, and that would unselect my sample points when switching to other than the first UV set.
I am pretty sure this was different in 2013, but hey at least it works :) MB > Den 1. juni 2017 klokken 10:11 skrev Orlando Esponda > <[email protected]>: > > > Hi Morten, > > It's working fine here. There's a glitch when you select the cluster > components (it jumps to the first UV set) but after that first jump > everything works as expected. > > https://www.screencast.com/t/18TjzRIbF > > On Wed, May 31, 2017 at 8:49 AM, Morten Bartholdy <[email protected]> > wrote: > > > I have a complex object which I am unwrapping, so I have several UV sets > > for different purposes. > > > > I have created polygon clusters for selecting specific areas for the > > unwrapping proces, but when I select these polygons using the cluster, the > > texture editor switches to the first UV set in which I don't want to > > unwrap. If I switch to the UV set I am unwrapping the selected polygons > > don't show as selected in the Texture Editor? I recall this worked > > differently in Soft 2013 SP1. > > > > Anybody knows what is going on and how to get my polygon selection working > > in the right UV set? > > > > Thanks. > > > > Morten > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

