If it helps, in the game industry here in Japan both engines are very used. We use Unity for mobile and Unreal for big PS4 titles.
I've seen and participated in a few projects that use Unity or Unreal for pre rendered movies (render the movie with a real time renderer and add post processing and effects later) Martin Sent from my iPhone > On Jul 3, 2017, at 0:00, Rob Wuijster <r...@casema.nl> wrote: > > This question is almost the same as Windows or OSX/Linux, iPhone or Android > etc. > The discussion can turn ugly very quickly ;-) > > Both engines deliver stunning work in the right hands, but for a less > programming savvy person Unreal might be a better choice. > But both have a very active community with a thriving marketplace. > > I've dabbled with both and stuck with Unreal for archviz reasons. But I'm > pretty sure you can do the same in Unity as well. > You already have some experience with Unity now, wouldn't the best thing to > do is DL'ing Unreal and see if that fits your needs better? > > Hope it helps, > > Rob > > \/-------------\/----------------\/ >> On 1-7-2017 22:27, Olivier Jeannel wrote: >> Hi guys, >> >> The work is very calm these days, I'm having a vague desire to have a look >> at game engines. >> I think I have this old fantasma of working on a video game is coming to >> visit me again... >> >> >> I have started a beautiful shooter space tutorial on unity, I'm starting to >> see my limit with the C-sharp language. This is a all new unknown area to >> learn, and while I'm not completly lost, I'm wondering if this is worth >> learning... >> On the other hand I've heard about Unreal, and well, I'm not sure which one >> is the best. >> >> Does any of you have an advice or an opinion ? >> >> >> Thank's ! >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >> "unsubscribe" in the subject, and reply to confirm. > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm.
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