seems like the universal move tool almost did the trick but the minute i use it on objects with keyframes it completely changes the objects worldspace....
ah i figured it out, I can group some objects, move the group pivot move the object group parent how I like then ungroup, then keyframe the objects so simple. thanks maya On Fri, Oct 20, 2017 at 4:08 PM, Eugene Flormata <[email protected]> wrote: > https://urldefense.proofpoint.com/v2/url?u=https-3A__www.justtodosomethingbad.com_blog_2017_10_13_how-2Ddo-2Dwe-2Dinbetween&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=Ae2gR4Ys1DSP12HS2bPuh2TBP2-pvSWEYG8Tj48BcJc&s=-yLq2VObR2Siyx1NyD5SX1U_9gLDIYTvNiE0-exhZMY&e= > I was reading up on this new animation process with ephemeral rigging > > and I recall XSI being able to move separate objects with COG on, moving > separate things as one thing temporarily, by default, built into the system > > does anyone know how to do that in maya? without building a tool? or is a > tool like that available for download? >
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