https://urldefense.proofpoint.com/v2/url?u=https-3A__www.justtodosomethingbad.com_blog_2017_10_13_how-2Ddo-2Dwe-2Dinbetween&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=MH6ctfaisEHmVhiuahBLkzc3xjkrdeMz3JLya-gCtwk&s=OV9DQS_nBSlD9N7V92f8QP3d6khdkMLp4FpEAYkgvNw&e= I was reading up on this new animation process with ephemeral rigging
and I recall XSI being able to move separate objects with COG on, moving separate things as one thing temporarily, by default, built into the system does anyone know how to do that in maya? without building a tool? or is a tool like that available for download?
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