https://urldefense.proofpoint.com/v2/url?u=https-3A__www.justtodosomethingbad.com_blog_2017_10_13_how-2Ddo-2Dwe-2Dinbetween&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=MH6ctfaisEHmVhiuahBLkzc3xjkrdeMz3JLya-gCtwk&s=OV9DQS_nBSlD9N7V92f8QP3d6khdkMLp4FpEAYkgvNw&e=
I was reading up on this new animation process with ephemeral rigging

and I recall XSI being able to move separate objects with COG on, moving
separate things as one thing temporarily, by default, built into the system

does anyone know how to do that in maya? without building a tool? or is a
tool like that available for download?
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