Hey Morten, I don’t think you searched the online tutorials enough 😊 Did you try this one: https://urldefense.proofpoint.com/v2/url?u=http-3A__olamadsen.se_rigging-2Da-2Dpiston-2Dengine_&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=0W52eOqrD8_VgolLvGmtCMlJlPQrKoPFeVchLZT9A1w&s=F_IXdspGVBNRIkQnYMYFbTITyMRlELhOfs8bxYrF6Ho&e=
Cheers O -----Ursprungligt meddelande----- Från: [email protected] [mailto:[email protected]] För Morten Bartholdy Skickat: den 7 november 2017 13:57 Till: Userlist, Softimage <[email protected]> Ämne: Crank and piston rigging I have a quick question for the rigging minded here about how you would rig this one. I keep coming back to scenarios where I would like to have a curve constraint, ie being able to constrain an object to stay on a curve while being driven/moved by something else, like this scenario where I need the end of piston arm to stay on the straight line (so axis constraint could do) while being animated by the revolving crank axle. I am probably overcomplicating this, but the ideal solution escapes me so far. I checked online tutorials which don't quite cover this scenario, except for a C4D expresso one which I can't readily translate into XSI rigging. The remaining part I think I can handle with various constraints. Any pointers will be much appreciated - thanks! Morten ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

