Hi Morten, I managed to find the old files for you. You can download them here: https://urldefense.proofpoint.com/v2/url?u=https-3A__www.dropbox.com_s_9mg7o0py9v3lq2r_Piston-5FEngine.zip-3Fdl-3D0&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=LTZbEdmEMzYynO3iuXFJKimc5bteaetRLb2PWE9Bwos&s=Z-K73pnT1O-0nNI8OpQCCK7xpEw0SMfudrpmWL39Vw8&e=
Cheers O -----Ursprungligt meddelande----- Från: [email protected] [mailto:[email protected]] För Morten Bartholdy Skickat: den 7 november 2017 15:14 Till: Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=LTZbEdmEMzYynO3iuXFJKimc5bteaetRLb2PWE9Bwos&s=1S_BzOlp_d0FSDFoRJoKGBMtcrHwbfqK44krAeZw_lY&e= <[email protected]> Ämne: RE: Crank and piston rigging Hi Ola, I actually saw it but could not download the scene file, so I was trying to translate your expression into my scenario. I have a V engine, so I also need to tilt the cylinders in two directions without breaking stuff. Thanks for the pointer though - I had originally thought it could be done with constraints and found that I will need expressions too. I just saw a Maya tutorial where there is a two way constraint to make it work. Softimage will not allow that warning me of a cycle, but I introduced an intermediate null and now it works, with only a simple y-position expression and no trigonometry. Next I will have to see if it can be parented and rotated. MB > Den 7. november 2017 klokken 14:38 skrev Ola Madsen > <[email protected]>: > > > Hey Morten, > > I don’t think you searched the online tutorials enough 😊 > Did you try this one: > https://urldefense.proofpoint.com/v2/url?u=http-3A__olamadsen.se_rigging-2Da-2Dpiston-2Dengine_&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=0W52eOqrD8_VgolLvGmtCMlJlPQrKoPFeVchLZT9A1w&s=F_IXdspGVBNRIkQnYMYFbTITyMRlELhOfs8bxYrF6Ho&e= > > Cheers > O > > -----Ursprungligt meddelande----- > Från: [email protected] > [mailto:[email protected]] För Morten Bartholdy > Skickat: den 7 november 2017 13:57 > Till: Userlist, Softimage <[email protected]> > Ämne: Crank and piston rigging > > I have a quick question for the rigging minded here about how you would rig > this one. > > I keep coming back to scenarios where I would like to have a curve > constraint, ie being able to constrain an object to stay on a curve while > being driven/moved by something else, like this scenario where I need the end > of piston arm to stay on the straight line (so axis constraint could do) > while being animated by the revolving crank axle. > > I am probably overcomplicating this, but the ideal solution escapes me so > far. I checked online tutorials which don't quite cover this scenario, except > for a C4D expresso one which I can't readily translate into XSI rigging. The > remaining part I think I can handle with various constraints. > > Any pointers will be much appreciated - thanks! > > > Morten > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

