Hey all...been ages! I know this is a stretch maybe but curious if anyone has a solution. I'm submitting a scene that is using a cached polygonizer5 mesh from Mootzoid. Works and looks great. Problem is that for some reason...the render is failing on deadline. The only thing I can figure out is a strange error I get when rendering through the UI that seems to not effect anything. My thought is this error is just a warning but deadline is seeing it as a problem and killing the render. Rendering through UI is fine. Any suggestions how to ignore this error and force it to just keep going? Thanks!
Kris
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