Hey all...been ages! I know this is a stretch maybe but curious if anyone
has a solution. I'm submitting a scene that is using a cached polygonizer5
mesh from Mootzoid. Works and looks great. Problem is that for some
reason...the render is failing on deadline. The only thing I can figure out
is a strange error I get when rendering through the UI that seems to not
effect anything. My thought is this error is just a warning but deadline is
seeing it as a problem and killing the render. Rendering through UI is
fine. Any suggestions how to ignore this error and force it to just keep
going? Thanks!

Kris
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