If that doesn't work I would convert it to an alembic cache, it can handle dynamically changing topology, and then push that through
On Thu, Apr 26, 2018 at 6:39 PM, Kris Rivel <[email protected]> wrote: > Awesome thanks! I'll give that a shot! > > Kris > > On Thu, Apr 26, 2018 at 4:13 AM, Ola Madsen <[email protected]> > wrote: > >> Hi Kris, >> >> >> >> In the Deadline > Configure Plugins > Softimage settings, Disable Strict >> Error Checking. And that should fix your problems… >> >> >> >> >> >> O >> >> >> >> >> >> *Från:* [email protected] < >> [email protected]> *För *Kris Rivel >> *Skickat:* den 26 april 2018 06:05 >> *Till:* Softimage List <[email protected]> >> *Ämne:* ignoring error in deadline >> >> >> >> Hey all...been ages! I know this is a stretch maybe but curious if anyone >> has a solution. I'm submitting a scene that is using a cached polygonizer5 >> mesh from Mootzoid. Works and looks great. Problem is that for some >> reason...the render is failing on deadline. The only thing I can figure out >> is a strange error I get when rendering through the UI that seems to not >> effect anything. My thought is this error is just a warning but deadline is >> seeing it as a problem and killing the render. Rendering through UI is >> fine. Any suggestions how to ignore this error and force it to just keep >> going? Thanks! >> >> Kris >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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