Very well put Paul :)

Quote:
> 
> This year I’m making my latest attempt to learn Maya and Houdini, just so I 
> can get a bit more work, but can’t see either of them knocking XSI off the 
> top spot any time soon, until they up their game to a comparable standard of 
> creative fluidity. 
> 
End quote


I guess I am a bit dinoish, as I started using Softimage 3D in 1992 and DP 
4:2:2 before that, so doing 3D since 1989. I had a go at Maya 1.0 thinking I 
could start learning it by modeling in it and move stuff to Softimage for 
animation and rendering, but abandoned it because it didn't have any of the 
NURBS Powermodeling from Alias PA yet. I eventually switched to XSI around v1.5

Nowadays I am forced to use Maya at work because of client compatibility and 
the need to keep the small workforce here on the same DCC. I get to use 
Softimage every now and then for stuff that Maya sucks at or simply can't do 
(which is quite often), but it has been a while since I did a full production 
with Soft - sadly. We sort of switch between doing fx and other advanced stuff 
in XSI and Houdini (between two guys) and put that into Maya.

Arnold and lately Redshift are the only reasons Maya has not yet driven me 
stark raving mad.

I still use XSI/Redshift for fun stuff at home and can't really see anything 
taking over anytime soon.

Great to hear from all you guys - I have always loved this list and still do :)
I miss Kims rant's though and Porls tutorials.

Morten Bartholdy

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