So I think the question I should be asking is, is there a Houdini mailing list?

But putting that aside, the thing I really wanted to know is, what's the 
practical difference between a path and curve in Houdini?

I've learned I can path animate on both, but each creates a "curve" in 
different ways and I've been unable to determine what might be common or 
similar between them. I'm finding paths to be very cumbersome because they 
create so many cv objects that are not part of a unified path object. I can see 
advantages to that but the disadvantage is that large paths are difficult to 
manage. And curves seem significantly difficult to edit with precision, at 
least easily compared to paths.

So whats the difference? Why one vs the other and what uses are they best for.



Joey
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