Trying to make a long exposure effect of a stick of LEDs twirling around. Have a nice animated grid of strands flying around and it looks great. Problem is the particles generating the strands are just emitting on a grid and stick to their emit location so they're not lined up nicely on the emitter. They're just spread around randomly. Hoping I can keep this but only generate one particle per point...but keep the "simulation" working so I can turbulize it etc. and keep my generate strand trails which only seems to work on simulated particles, not a simple "add point" on empty cloud setup. Any ideas?
Kris
------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.