Trying to make a long exposure effect of a stick of LEDs twirling around.
Have a nice animated grid of strands flying around and it looks great.
Problem is the particles generating the strands are just emitting on a grid
and stick to their emit location so they're not lined up nicely on the
emitter. They're just spread around randomly. Hoping I can keep this but
only generate one particle per point...but keep the "simulation" working so
I can turbulize it etc. and keep my generate strand trails which only seems
to work on simulated particles, not a simple "add point" on empty cloud
setup. Any ideas?

Kris
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