It has been ages since I used ICE for anything remotely complex, so I have totally forgotten how to do even simple things. I have looked through example scenes and various stuff online without finding a solution.
I need to generate particles on the surface of an object which stay there, until they are triggered by a volume to start falling - ie a RBD setup where I for instance in MOM previously have succede by modifying the mass with a trigger object. How would I go about this with ordinary RBD particles? All my attempts so far result in no falling when I attempt to modify the mass. Thanks :) Cheers everyone and stay safe in these times - Morten ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

