I don't know the exact implementation but generally speaking they are
spatial queries backed by some sort of an acceleration structure with some
barycentric coordinates to get a polygon position/location. Assuming your
mesh data structure has attributes to interpolate you can do that with the
weights I believe.

Are you reverse-engineering in Softimage or another program?

On Sun, Mar 29, 2020 at 6:42 PM Ed Manning <[email protected]> wrote:

> need to reverse-engineer it in c++
>
> thanks!
>
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