I don't know the exact implementation but generally speaking they are spatial queries backed by some sort of an acceleration structure with some barycentric coordinates to get a polygon position/location. Assuming your mesh data structure has attributes to interpolate you can do that with the weights I believe.
Are you reverse-engineering in Softimage or another program? On Sun, Mar 29, 2020 at 6:42 PM Ed Manning <[email protected]> wrote: > need to reverse-engineer it in c++ > > thanks! > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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