On Monday 27 February 2006 02:27, Jiba wrote: > interesting stuff though (extracted from CHANGES): * Added interpolation > support (see tuto state-1)
that is certainly quite interesting - gotta test as soon as will have time. have been working quite a lot with IPO creating scripts in Blender lately, and was thinking about using it for game AI and networking too a bit btw, some guys have been working on getting the blender armature cal3d export to work, and report success now .. http://www.blender.org/forum/viewtopic.php?t=7884&start=30 is the thread linking to the current code at http://www.eternal-lands.com/misc/blender2cal3d_3.py (i did not look nor test it yet) > (surely MoinMoin because it's Python :-). And the new OOmadness will have a > new game project featuring Balazar... ;-) yay :) thanks for the news and the work of course! > Jiba ~Toni _______________________________________________ Soya-user mailing list [email protected] https://mail.gna.org/listinfo/soya-user
