Thomas Gräupl so am Wed, Dec 14, 2005 at 01:00:42PM +0100: > thanks for your help! > > > make sure you have the textures in data/images with the same names as those > > used in blender. > i should have been more exact here. what I actually did is > - load model in blender > - unpack the textures (via the menu entry unpack) > - copied the textures from /textures directory to the images/ directory > - transformed the images to square sizes with the gimp > - renamed them to *.jpeg (so soya can find them) > - run blender2soya
I think blender should reference to the actual texture file so maybe you should try first exporting the files and then reference to them again from within blender Henning -- "Windows is a 64 bit tweak of a 32-bit extension to a 16-bit user interface for an 8-bit operating system based on a 4-bit architecture from a 2-bit company that can't stand 1 bit of competition."
