I have been thinking about Verse ever since I started playing with
Second Life. Second Life's protocol is very much a streaming protocol,
with coarse data sent first followed by finer and finer data (assuming
you don't move around). That way when you first enter a scene you can
see a rough render of the scene and it will fill in as you receive more
data. It's not clear if Verse is structured this way.

The protocol that I envision would be structured as a collection of
streams encapsulated in a single UDP stream, and it would be tolerant of
packet loss, sending updated data rather than resending old data if a
particular chunk is not acknowledged. If Verse is not a streaming
protocol, if an entire scene must be sent before it can be rendered, or
if it insists on sending an entire scene even when you've moved on, it
won't be very useful for my purposes.

dunk wrote:

>someone implement verse please :)
>
>http://projects.blender.org/projects/verse/
>http://projects.blender.org/projects/pyverse/
>
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