On Tue, 15 Mar 2005 02:51:04 +0100
Jan Ciger <[EMAIL PROTECTED]> wrote:

> Hello,
> 
> I am attaching a patch which updates Soya to work with new Cal3D 0.10

I've commited your patch into the CVS, thanks !

I've also added a c++ hack to fix Cal3DVolume.animate_reset().


As a consequence, Soya CVS now REQUIRE Cal3d 0.10.

Jiba

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