On Tue, 15 Mar 2005 02:51:04 +0100 Jan Ciger <[EMAIL PROTECTED]> wrote:
> Hello, > > I am attaching a patch which updates Soya to work with new Cal3D 0.10 I've commited your patch into the CVS, thanks ! I've also added a c++ hack to fix Cal3DVolume.animate_reset(). As a consequence, Soya CVS now REQUIRE Cal3d 0.10. Jiba
