On Sat, 19 Mar 2005 01:11:59 +0100
Jan Ciger <[EMAIL PROTECTED]> wrote:

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> Jiba wrote:
> | I've commited your patch into the CVS, thanks !
> |
> 
> Cool!
> 
> | I've also added a c++ hack to fix Cal3DVolume.animate_reset().
> 
> Yep, that thing needed a better solution than the hack with
> re-creating of the mixer.

Actually i find an ever better solution (with no c++), using some
undocumented feature of Cal3D.

Jiba

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