Howdy again, folks!

I found out a rather odd thing when trying to create grass into my
little project. The grass is a simple plane model with a rgba TGA
texture. Now.. it seems to me that the order I add these models to the
scene affects which model is displayed before another.

Pictures tell more than a thousand words, so here's my initial setting:
http://sivut.koti.soon.fi/eiden/soulbound/left-is-front-then-rear2.jpg

Left side; closest grass model is added first, the one behind second.
Right side; the one behind is added first, the one in front is added second.

Now this is what happens when I look through them:
http://sivut.koti.soon.fi/eiden/soulbound/left-is-front-then-rear.jpg

As you can see, the right side displays like it should, but on the
left side the rear grass model appears in front of the closer model..
I've got absolutely no idea why this happens. Can anyone say if this
sounds like a bug or is the problem in my code?

Thanks for your time,
snaip

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