Soya terrain is great to make outdoor levels but I didn't find anything
in Soya that can be easily used to render indoor levels such as the
inside of a castel.
I made some quick search on the subject. Some others open source 3D
engines use BSP files to do this. BSP files are used to store levels in
many games like quake or doom, they use a space partitioning system to
optimize the rendering and there are several open source BSP level
editor aviable.
All this make me think that a BSP level renderer could be a usefull
feature for Soya. But maybe you know something better than bsp to do this.
What do you think ?

Souvarine.

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