Hi all,
The new upcoming version 3 is now available on Bitbucket! The most strinking
new features are:
* Support for the latest Python 3.4 and Blender 2.70
* Vertex shaders and pixel shaders: Soya divides shaders in no less
than 20 mini-shaders, allowing to modify a specific part of the rendering
without bothering with the rest; additionaly a Pythonic syntax can be used for
writing shaders!
* Improved performance: the rendering process has been entirely
rewritten, using vertex buffer object (VBO)
* Fullscreen antialiasing
* Per-pixel lighting and cellshading
* GPL v3 license
The Mercurial repository for Soya 3 can be found on Bitbucket here :
http://bitbucket.org/jibalamy/soya3
This version has been tested only under Linux, but it should compile under all
major platforms.
First screenshots of a secret game project using Soya 3 can be seen here:
http://www.lesfleursdunormal.fr/static/informatique/soya3d/2014_07_21_projet_secret_fr.html
Kind regards,
Jiba
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