You don't have to use a DDO. Just pass in an input structure like you are
doing
or you can even build the structure as you go in the PLP if that suits what
you
are doing.

Richard Ragan

----- Original Message -----
From: Jonathan Lim <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 03, 2000 7:16 AM
Subject: [PLPs] Why do we need to define DDOs?


> Hi,
>
> Trying my hand at writing an edit handler which uses a PLP.
>
> I believe I am successfully getting my object structure through to the end
> of the all the steps. I have the debugging on so I can see a dump at each
> step. I have passed my object as an stInput and it appears to be fine.
>
> My question is, why do we need to define a DDO? None of the steps appear
to
> be using it. I believe that input and result are both instances of the
DDO,
> but they just contain my object structure. What am I missing?
>
> Cheers,
> Jon
>
> --
> Jonathan Lim [EMAIL PROTECTED]
> Netdecisions http://www.netdecisions.co.uk/
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