Thanks Ben. If anyone is keeping a good 'Tips' database, this is an
excellent point to remember.
To summarize - If you are using a PLP to edit an object, do not bother
defining a DDO. Simply pass in the object as the stInput and it will become
the DDO.
(Although in theory, if you wanted both the object info + stuff just for the
PLP, you could use stExtendedInfo)
=======================================================================
Raymond Camden, Cold Fusion Jedi Master for Syntegra (www.syntegra.com)
Allaire Certified Instructor and Member of Team Allaire
Email : [EMAIL PROTECTED]
ICQ UIN : 3679482
"My ally is the Force, and a powerful ally it is." - Yoda
> -----Original Message-----
> From: Benjamin Elmore [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, August 03, 2000 12:04 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [PLPs] Why do we need to define DDOs?
>
>
> Ray.
>
> Using the stInput attribute REPLACES the default DDO.
>
> <cfa_plpGet> Line 240/241.
>
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