* * *

**Virtual Galleries, Actual Institutions**

with Robin Stethem (Museum of Other Realities) and Lívia Nolasco-Rózsás
(Beyond Matter / ZKM)

Thursday September 29, 2PM EST
Register free at

Do virtual galleries exist after the system stops running? In this closing
panel of the Museums Without Walls’ online program, we will address how
simulated and immersive environments may be the cornerstone for larger
institutional operations, underpinning anything from cultural preservation
to providing shared frames of reference and enabling consistent forms of
assemblage between actors both human and non-human. The discussion will
feature the participation of representatives of Museum of Other Realities,
a Vancouver-based enterprise, and Beyond Matter, a project led by the
Zentrum fur Kunst Media Karlsruhe.

The Museum of Other Realities (MOR) is an immersive multiplayer art
showcase in virtual reality. It contains a growing collection of
interactive art and experimentation, covering everything from 3D paintings
to fully-fledged narrative experiences. Lately, besides displaying works
from its own collection, MOR has been working in partnership with a number
of renowned film festivals, such as the Vancouver International Film
Festival, Tribeca Film Festival, and the Cannes Film Festival, to host
their immersive media programs.

Beyond Matter is an international, collaborative, practice-based research
project that takes cultural heritage and culture in development to the
verge of virtual reality. It does this by reflecting on the virtual
condition with a specific emphasis on its spatial aspects in art
production, curating, and mediation via numerous activities and formats,
including the digital revival of selected past landmark exhibitions, art
and archival exhibitions, conferences, artist residency programs, an online
platform, and publications. This common undertaking seeks to engage with a
contemporary shift — largely attributable to the rapid development and
ubiquitous presence and use of computation and information technology — in
the production and mediation of visual art within institutional frameworks.

*/Museums Without Walls is supported by the Social Sciences and Humanities
Research Council, Queen’s University, Screen Cultures and Cultural Studies
Program, and the Agnes Etherington Art Centre. Visit
<> or
<> to keep track of the project's next
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