yea, that's pretty frickin sweet! p.s. i just figured out how to solve my UFO today too!
On 11/24/05, Gunnar Krig <[EMAIL PROTECTED]> wrote: > That's a nice one Joël! :-) > I will definitely use it from now on. > > /Gunnar > > --- In [email protected], Joël van Noort > <[EMAIL PROTECTED]> wrote: > > > > Hey guys.. > > > > I was just playing around with the 4x4, and I found a nice way to > > flip three edges while fixing the OLL parity on the 4x4. It's just > > the normal parity fix: > > > > (Rr)2 B2 U2 (Ll) U2 (Rr)' U2 (Rr) U2 F2 (Rr) F2 (Ll)' B2 (Rr)2 > > > > But when you add B'R' at the beginning, and RB at the end, > > you 'flip' three edge groups. I am probably not the first person > to > > think about this, but I've never seen this before.. > > > > Cyou, > > > > Joël. > > > > > > PS.: Oh, and by the way, I solved my UFO yesterday!! Whoei!!.. > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/MXMplB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
