Hey Joel,

To be honest I had never thought to do that, but wow that is nice! 
I'm definitely going to use that in the future!

Chris

--- In [email protected], Joël van Noort
<[EMAIL PROTECTED]> wrote:
>
> Hey guys..
> 
> I was just playing around with the 4x4, and I found a nice way to 
> flip three edges while fixing the OLL parity on the 4x4. It's just 
> the normal parity fix:
> 
> (Rr)2 B2 U2 (Ll) U2 (Rr)' U2 (Rr) U2 F2 (Rr) F2 (Ll)' B2 (Rr)2
> 
> But when you add B'R' at the beginning, and RB at the end, 
> you 'flip' three edge groups. I am probably not the first person to 
> think about this, but I've never seen this before..
> 
> Cyou,
> 
> Joël.
> 
> 
> PS.: Oh, and by the way, I solved my UFO yesterday!! Whoei!!..
>






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