--- In [email protected], "nickandtamcox"
<[EMAIL PROTECTED]> wrote:
>
> MDM'DMDM'DMD2M'DMDM'DMDM'D2 is just one situation that I need help 
> with.  From a completely solved cube, do the move I just listed.  I am 
> looking for a much shorter algorithm to get the cube solved from that 
> position.  I am also looking for a much faster algorithm to solve a 
> similar situation where instead of the opposite edges needing flipped 
> and that's all, for the adjacent edges to be flipped and that's all.  
> Any suggestions for the fastest algorithm?  Also, when I do the middle 
> layer, sometimes one of the edges is correctly positioned, but needs to 
> be flipped.  The only algorithm I know is 15 moves long to flip it.

To solve that case on top, where you probably should be holding your
LL, try (M U)*3 U (M' U)*3 U.

To solve the orientation, moving around other edges, try (R U R' U')
M' (U R U' r).

To flip adjacent edges, leaving everything in place, try M U M' U2 (M
U)*3 U M' U M2.  You could also try it from the opposite side, as M' U
is bound to be faster.  I'm just too lazy to learn a new alg.

To flip adjacent edges, moving around other edges, use M U M' U2 M U M'.

-Mike





 
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