--- In [email protected], "nickandtamcox"
<[EMAIL PROTECTED]> wrote:
>
> MDM'DMDM'DMD2M'DMDM'DMDM'D2 is just one situation that I need help
> with. From a completely solved cube, do the move I just listed. I am
> looking for a much shorter algorithm to get the cube solved from that
> position. I am also looking for a much faster algorithm to solve a
> similar situation where instead of the opposite edges needing flipped
> and that's all, for the adjacent edges to be flipped and that's all.
> Any suggestions for the fastest algorithm? Also, when I do the middle
> layer, sometimes one of the edges is correctly positioned, but needs to
> be flipped. The only algorithm I know is 15 moves long to flip it.
To solve that case on top, where you probably should be holding your
LL, try (M U)*3 U (M' U)*3 U.
To solve the orientation, moving around other edges, try (R U R' U')
M' (U R U' r).
To flip adjacent edges, leaving everything in place, try M U M' U2 (M
U)*3 U M' U M2. You could also try it from the opposite side, as M' U
is bound to be faster. I'm just too lazy to learn a new alg.
To flip adjacent edges, moving around other edges, use M U M' U2 M U M'.
-Mike
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