Maybe I was not very clear, thanks Gilles for your explanation. This time I will try to be very clear.
My method to solve the 3x3x3 phase on the 4x4x4 is: 1) Cross and F2L, 2) OLL, 3) Parity, 4) PLL. I use three algs on step 3: OLL parity fixer pure [ r2 B2 U2 l U2 r' U2 r U2 (r) U2 r U2 l' (r') B2 r2 ], PLL parity fixer pure [ r2 U2 r2 (Uu)2 r2 u2 ], Double parity fixer pure [ r2 B2 r' U2 r' U2 B2 r' B2 r B2 r' B2 r2 B2 ]. Olivier --- In [email protected], Gilles van den Peereboom <[EMAIL PROTECTED]> wrote: > > on the 3x3 : you only have OLL and PLL. > on the 4x4, you can have 4 cases : > 1. OLL + PLL > 2. OLL fix + OLL + PLL > 3. OLL + PLL fix + PLL > 4. OLL fix + OLL + PLL fix + PLL > > case 1: no extra alg > case 2 and 3 : one extra alg > case 4 : one extra alg (if it fixes both at the same time, otherwise > you'll have to apply an alg for each problem) > > This is how you can have 0 or 1 extra alg on the 4x4 LL. > > Gilles. > > 2006/2/3, christopher_pelley <[EMAIL PROTECTED]>: > > Okay, I'm intrigued. I can see how leaving the OLL parity error in > > place helps you choose a shorter OLL alg. But how does "both" > > equal "zero or one?" You still have potentially four algs to complete > > the LL (OLL, PLL, OLL parity, PLL parity). Am I missing something? > > > > Chris > > > > > > --- In [email protected], "olivsub20" > > <olivier_gaucher@> wrote: > > > and choose the shortest one). Then you can easily see if there is > > also > > > a PLL parity or not, and you do the OLL parity alg or the both parity > > > alg depending on the situation. > > > > > > So you have zero or one alg to do. I use this method (like Yuki) > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
