I've noticed that a lot of algorithms on this page aren't optimal. 
Here are what I consider a few improvements:

PC-UR_UFR-111: [U2] F' L' U2 L F R U2 R'
PC-UR_UFR-011: [U2] F R' F' R2 U2 R'
PS-UB_UFR-111: R U' R' F' L' U2 L F R U2 R'

That's what I currently use for the last case, but Bob Burton's page
suggests R' D' L F' L' D R2 U R'.

On 2/8/06, Daniel Beyer <[EMAIL PROTECTED]> wrote:
> The website is
>
> http://www.cosine-systems.com/cubestation/f2l/f2ladvanced-influencingLLvh.php
>
> setup the pair.
>
> Practice the F2L algs where the corner is permuted (oriented or
> not)and edge is on top.
>
> See where the edge and corner pair up.  Then go from there using the
> algs on Dan's site.


 
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