--- In [email protected], "Stefan Pochmann"
<[EMAIL PROTECTED]> wrote:
>
> --- In [email protected], "erik_jernqvist"
> <erik_jernqvist@> wrote:
> >
> > --- In [email protected], "Stefan Pochmann"
> > <pochmann@> wrote:
> > >
> > > --- In
[email protected], "erik_jernqvist"
> > > <erik_jernqvist@> wrote:
> > > >
> > > > Ok, not really what you want, but I'll tell you how I solve
the
> > > > megaminx: I solve the minx until the last layer and a corner
> > edge-
> > > > pair remains unsolved. I'll then solve the remaining 6 edges
w/o
> > any
> > > > algs. Next I solve the corners with URU'L'UR'U'LU'+some easy
> > setup
> > > > moves. Works for me.
> > > >
> > >
> > > Can you tell how many moves you need on average for the edges
and
> > how
> > > many for corners? I just tried one solve and corners were I
think
> > > lucky, 18 moves (two 3-cycles). But edges took me way too long
I
> > think
> > > (I didn't count...).
> > >
> > > Cheers!
> > > Stefan
> > >
> >
> > I did 10 solves with the edges, and I got these results (in
moves):
> > 12, 20, 19, 11, 12, 19, 12, 13, 16, 11
> > Avarage: 14.5 moves (I think)
> > Try to position edges in the top layer while bringing bad edges
down
> > in the slot. My megaminx kills my wrists.
> >
>
> Thanks! I also did 10 solves now and this is what I got:
> 12 12 13 12 14 9 8 9 20 23
>
> I'm so annoyed by the costly mistakes at the end that I refuse to
> compute the average :-)
>
> But I was terribly slow, I think mainly getting used to the
relative
> order of the edges is hard for me now. I'll practice this further,
it
> does look very good. Hey Per, any hints how I can solve some
corners
> along the last edges on the fly?
>
> Cheers!
> Stefan
>
Keep in mind that the cases I did was with 4 or 6 bad edges (since I
didn't want any lucky cases). I recently did a solve with the edges
were solved in 7 moves, the corners take way to many moves, I think.
Keeping a 2x2 block in the last layer is very easy, and could speed
up the solving of the corners somewhat.
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