Hehe, Clancy what about me for being the Guinea Pig??? hehehe...just bugging...
Craig --- In [email protected], "perscription_death" <[EMAIL PROTECTED]> wrote: > > ok since credits is apparently becoming an important thing, i will > mention it outloud since i don't have the time to complete the page > for it now. this site is pretty much frank morris.com. he gave me > all the instructions, and methods, and proofread did just about > everything but the coding. however some of the last 2 edge algorithms > for the professor were found independently by many other people i'm > sure. thanks and appreciation goes to all the great bigcubers who's > work made the page possible like ron, chris h who also helped with the > proofreading of the 4x4 part, frederick badie, and i'm sure many > others who's work contributed. if you use the page a lot and think is > great, please let frank know because he really let it all out for the > site, and appreciation is always great. :) hopefully i will made some > great additions and upgrades soon, if i ever have the time, and thanks > to all 3,392 unique users who have used the site so far. > > --- In [email protected], Frédérick BADIE > <f_badie@> wrote: > > > > Hi Clancy, > > > > www.bigcubes.com is a cool website > > > > what about the credits page ? > > > > Have fun, > > Frédérick > > > > --- In [email protected], Clancy Cochran > > <perscription_death@> wrote: > > > > > > still no attachment but i bet this will answer the question anyway > > > > > > http://www.bigcubes.com/5x5x5/lastedges.html > > > > > > > > > ----- Original Message ---- > > > From: kyle simmons <beamfreak314@> > > > To: cube group <[email protected]> > > > Sent: Wednesday, March 1, 2006 3:30:35 PM > > > Subject: [Speed cubing group] 5x5x5 parity issue(the hard way) (re > > post) now with attachment! > > > > > > hi, > > > i know this is the slow way of solving the cube but... > > > does anyone know how to solve the problem in the > > > attachment? (sorry for the bad drawing) > > > i realize that the wireframe or "outside in" method is > > > easier than top down or middles then top down, but its > > > what i have to work with at the moment. the rest of > > > the cube is solved. > > > -kyle simmons > > > > > > re posted due to attachment issues > > > > > > > > > > > > > > > > > > > > > __________________________________________________________ > > > Find your next car at http://autos.yahoo.ca > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > SPONSORED LINKS > > > Jigsaw puzzle > > game Free puzzle inlay games > > Educational game and puzzle > > Word > > puzzle game Kid puzzle game > > Puzzle games > > > > > YAHOO! GROUPS LINKS > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > To unsubscribe from this group, send an email to: > > > [EMAIL PROTECTED] > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
