On Monday, May 27, 2013 2:33:42 PM UTC+3, Aeronaelius wrote: > Well, what I want is already possible in a way. Like you said by setting > the script to run in its own dedicated interpreter the timer starts when > the interpreter is born and stops when the script is finished. However that > is only possible IF you do not add the option to interact with the > interpreter after the script has finished (as I said before). So basically > what could be done is to do the same for when the interaction option is > selected. > > Another way is to make Spyder print the elapsed time to the console only > once when the script has finished (having that as a Spyder in-build option > rather than writing the code yourself). >
I'd say that would be convenient. I guess the main problem here is to detect if a script is finished with selected interaction option. If I understand it right, the interpreter doesn't signal when script finished and can not detect the phase itself. -- You received this message because you are subscribed to the Google Groups "spyder" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/spyderlib?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
