Hi, I would like to use spyder's external console within some external application (namely 3ds Max 2015). It has a builtin python interpreter, but lacks an interactive shell which makes development quite a pain so far.
The spyder documentation says its console is made to be used in other programs, however I have not yet found the proper way to do it. I was able to launch a single python shell using the testcode at the bottom of *spyderlib/widgets/externalshell/baseshell.py*, but I would like to have the wrapper widget that can contain multiple of those. I found some related code in *spyderlib/plugins/externalconsole.py* but it seems to be coupled to having a spyder main application window. Could someone give me a short primer on how to use the external console? Any help is much appreciated. Cheers, Christoph -- You received this message because you are subscribed to the Google Groups "spyder" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/spyderlib. For more options, visit https://groups.google.com/d/optout.
