salutations,

so, I should just import the sqlite3.c file into
the project, not linking to sqlite3.lib?
is it necessary to #include this file in main.cpp,
or do we only need to import it in the project?
what about sqlite3.h?
is just "sqlite3.c" necessary for this?

thank you in advance.

2008/8/10 D. Richard Hipp <[EMAIL PROTECTED]>:
>
> On Aug 10, 2008, at 2:12 PM, CAVALO SCHMIDT wrote:
>
>> salutations, using VC++ in WinXP.
>>
>> I would like to know if it's possible to import and use the
>> sqlite3.dll file and/or the sqlite database file as a resource in a
>> C++ project, so that it will be integrated to the final Win32
>> executable. how would it be possible to use sqlite3_open with a
>> database file stored as a resource in the application?
>
>
> If you want a stand-alone executable, do not use sqlite3.dll.
> Instead, use the source code file "sqlite3.c" and compile it into your
> application.
>
> If you have the content of an SQLite database file stored as a
> constant array of bytes in your program, you could have sqlite3 open
> this constant array as if it were a read-only database file by writing
> and registering your own custom VFS layer that reads from the constant
> byte array rather than a file.  You do not have to modify any of the
> core SQLite code to do this, but you do need to write your own VFS
> module, which will require that you have a deep understanding of how
> the SQLite core operates.
>
>
> D. Richard Hipp
> [EMAIL PROTECTED]
>
>
>
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