Amazing! Thanks Guys! This query working best!

The runtime difference between LOCAL execution and execution in LAN environment 
is still absolutely a show stopper! The old algorithm (get all polygon data 
from Polygon table) and search for the neighbors in C++ is faster in LAN, then 
RTree concept.

LOCAL: RTREE 8x faster then my OLD implementation
NET:     OLD is 2x faster then RTREE

Can I use some special caching concepts? How can I improve the run-time in the 
NETWORK environment?


Thanks,

S


-------- Original-Nachricht --------
> Datum: Thu, 22 Jan 2009 08:58:21 -0500
> Von: "Igor Tandetnik" <itandet...@mvps.org>
> An: sqlite-users@sqlite.org
> Betreff: Re: [sqlite] Effective way to use RTree to find the neighborhood ???

> "Sergej Schwarz" <sergej.schw...@gmx.de> wrote in
> message news:20090122133954.74...@gmx.net
> > unfortunately, this does not work, the RTree documentation by SQLite
> > leads to misunderstanding of the concept... The query would results
> > in an empty set.
> >
> > //your query
> > select * from demo where x1>=3 and x2<=19 and y1>=2 and y2<=15;
> 
> That's not at all similar to Dan's query. Try this:
> 
> select * from demo where x1<=19 and x2>=3 and y1<=15 and y2>=2;
> 
> Igor Tandetnik 
> 
> 
> 
> _______________________________________________
> sqlite-users mailing list
> sqlite-users@sqlite.org
> http://sqlite.org:8080/cgi-bin/mailman/listinfo/sqlite-users

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