Baruch Burstein <bmburst...@gmail.com> wrote:
> My resources are a bunch of sound and image files, level data files,
> script files and other game data stuff. Instead of distributing my game
> with about 20-30 small (some very small) files, I thought I would roll all
> the files into some kind of archive.

Why not use an existing archive format - say, a ZIP file? There's no shortage 
of libraries, open source and otherwise, to work with ZIP files.
-- 
Igor Tandetnik

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