patrixen wrote: 
> I did ping while the player played, and there where a time differens
> exactly when the dropout happend.
> 64 bytes from 192.168.1.136: icmp_seq=45 ttl=64 time=2.29 ms
> Does that mean that it is network related or?


thats to less information to really say its /its not (network related)

Is the ping from the lms server or another 3rd system?
If its from the lms server it can be any other reason as well - if its
from a 3rd system its network related.


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